Updated glsl shaders
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0
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62
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August 5, 2020
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Write proper information in case of the error if client game or client gui module is missing
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0
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74
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August 5, 2020
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Change the git url for the default-paks-test submodule.
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0
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70
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July 31, 2020
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Update the OpenWolf engine.
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0
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70
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July 31, 2020
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Merge pull request #5 from cengique/build-sdl2-fixes
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0
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54
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July 29, 2020
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Fix a git error message from ./sp-tools.sh init
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0
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67
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July 29, 2020
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removed redundant entry SDL2MAIN_LIBRARY entry that is already included in variable SDL2_LIBRARY
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0
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53
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July 28, 2020
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Fix the default-paks-test submodule.
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0
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62
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July 25, 2020
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Add the default-paks-test repo.
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0
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60
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July 25, 2020
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Init
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0
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63
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July 25, 2020
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Better understanding of the commands
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0
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67
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July 24, 2020
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Great idea, just we don't want out pak files to be inside "My Games\OpenWolf" folder, maybe in the future we will use this
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0
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54
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July 24, 2020
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Check if GUI module is loaded
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0
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52
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July 24, 2020
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Fix bug that allows a malicious server to write and overwrite any files in the main folder
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0
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57
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July 24, 2020
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Merged with the master repo
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0
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60
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July 24, 2020
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Don't freeze if delta frame is invalid, just fallback to a valid one
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0
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62
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July 24, 2020
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Added disconnect reasons. Moved disconnecting out of the error code
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0
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76
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July 24, 2020
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Truncate too long messages
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0
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45
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July 24, 2020
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Fixed problems with snapshot system
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0
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61
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July 24, 2020
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Merge pull request #4 from GrangerHub/app-name-fix
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0
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45
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July 21, 2020
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Fix the parsing of the arguments passed to the app.
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0
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49
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July 21, 2020
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Fix the spacing for the App Name.
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0
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47
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July 19, 2020
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Lock pak file while it is loaded in the engine
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0
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62
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July 16, 2020
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Changed default settings
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0
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46
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July 16, 2020
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updated ip address
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0
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43
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July 16, 2020
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Changed sv_pure to 1
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0
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42
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July 16, 2020
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we are not using mysql for now
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0
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40
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July 16, 2020
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Moved client parsing in C++
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0
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59
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July 16, 2020
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Removed support for the RSA key, added GUID authentication server
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0
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65
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July 16, 2020
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Fixed warnings
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0
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47
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July 14, 2020
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