Introducting the "Vega-beta1" map on the steroids on the new renderer


#1

Title say all :slight_smile:

There are some bugs, like leaks in the map what I cannot fix (I don’t know how and I don’t want to learn how <3 with love Dushan)

Don’t mind low FPS, I have really, really before-the-great-flood GPU and the leaks inside the map are killing my FPS.

P.S.
I did direct comparing the “Vega-beta4” map for the Unvanquished video game and the “Vega-beta1” what is presented here in the screenshots

The “Vega-beta1”, retextured, recompiled and on the new renderer

Stock “Vega-beta4” on the Unvanquished 0.50, Windows 64 build, all settings are on the maximum


#2

Looks very impressive good work.


#3

I took some screenshots on my geforce 1060 graphics card :slight_smile:


#4

Kudos :slight_smile:


#5

Will this come to trem and as a client


#6

The plan is one way or another, sooner or later :wink: .


#7

cant wait to see looks decent so far


#8


#9

Oh my gosh! My eyes are burning!!! xD

Fantastic graphics! :smiley:


#10

There’s a limit to how much bloom is too much


#11

There are console variables (cvars) what are controlling all graphics features.
Pictures like that are because retexturing and shaders are don’t in improper and in a bad way.
Someone who is much better then me need to rewrite them so this map “Vega” and all other maps looks like UTCS UD here.


#12

And that is not a bloom effect, it is just a different type of lighting inside the engine.


#13

Dushan - signed out on 23:38 - 9/11/2018


#14

20:06, 09/16/2018, Dushan signed in

20:10, 09/16/2018, Dushan signed out :slight_smile:


#15

Looks very pleasing can’t wait to see how it looks with actual gameplay lol


#16

Nice graphics. :smiley: