Map requests and suggestions


#1

first time using this, so not sure if this is where i ask this, but can you guys add the maps: mission_one_b7 and mudkip_b1_noob


#2

You asked in the right place. I’m not 100% convinced that mission style maps belong on Pub, but we could put it on a separate (scrim) server.


#3

We do have a different server called “Blackout” (GPP only - /connect 153.120.59.175:30303) that hosts a mission map called “[Operation] Blackout.” Humans need to destroy/activate a few triggers and power sources to win, aliens need to prevent that happening for 20 minutes or so.

However I think GlobalWarming needs to fix something on the server because its resources seem a bit borked. Haven’t heard from him in a while though.

<rcon> ZdrytchX: GlobalWarming was last seen in #grangerhub 12 weeks, 1 day, 5 hours, 55 minutes, and 54 seconds ago: <GlobalWarming> nvm... all that should be from the las io3 quake merge....

#4

hmmm…i suggest you add my maps Grazen, Hongur, Storage Area…


#5

#6

Some maps that you could consider ‘classic’, some I think are underrated:

Standard maps:

  • thermal
  • veddak-final
  • specula_b4
  • atcszalpha
  • gloom3t
  • citadel
  • foolsgold
  • bedtime
  • slimepunk
  • hardlanding (this is a mission map, but I dont think you need modding for it to work)
  • tremshiptroopers_b4 (might not work)

Shenanigans maps:

  • paint7 (for the lulz)
  • cube_b2 (weird but fun)

A couple might already be in rotation, I didn’t doublecheck that.


#7

DSArena, Mission_one and Hard Landing were requested by a few people.

Also FORT5


#8

DSArena would probably be good for the server. GrangerPub has a bug with Mission_one where one of area doors don’t open, this needs to be fixed. I never played Hard Landing before, I would like to try it on test7341 first, maybe even have a match with it on this Saturday’s dev games. Btw, I notice that there is an alpha 2 release of Hard Landing, should we use that one instead?


#9

Not sure about which version of hard landing, would probably have to try both of them and see whether runs best and/or is most appropriate for pub. IF it isn’t just an improved version.

EDIT: We should have the basic ATCS rotation include UTCS, Fort5, DSArena, for now.

Moar diversity. Plox.


#10

DSArena is added


#11

Yeah, could we change the basic ATCS rotation so that it goes: ATCS, Fort5, Nano, UTCS, DSArena?


#12

Less troll cannon maps. I am happy for the occasional queer custom map, but I’d prefer if there were some more normal maps mixed in especially when I seem to spend half my game time trying to find people to kill.


#13

I’ll start working on my map again soon, and will propose to add it to the basic/middle rotation.

Side note: Rotation doesn’t care about nbr of players until it’s finished. (Big rotation with low players for ex.)


#14

I look forward to it, been wanting to play/test your map on a pub for quite some time.


#15

Same yo


#16

same :DDDDDDDDDD


#17

Could xtcs be added to the maplist?


#18

hi, a lot of years ago i’ve made a map called cube_b2, in this days i’m thinking to improve it a bit, i just have to extract the .map file for radiant from a broken harddisk which maybe is still recovarable…i hope… :smile:
I’ve tried to create a server for testing with other people but i couldn’t…for some strange reason it always appears in local(udp)…so i’ve decided to try putting it here so i can also share my work…thank you!
screenshot

download map here


#19

@bitflow:
You’ll need to forward ports on your router. (TCP/UDP 30720 by default IIRC). Only way to make the server public. You can use a different port than 30720, if so just make sure to run the server with +set net_port X (where X is the port.)

You could still all download hamachi or similar and connect through that if you really can’t open the ports or don’t want to mess with them. (Note: only people on your hamachi/[insertVPNname] network/channel will be able to connect.)

You can find more info on this trem.net thread.


#20

Thank you very much!! :star2: