Random Dev. Shots


#165

Welcome @CATAHA! Those shots look slick!


#166

Slick? What do you mean? Sorry, english is not my native language and I have no practice long time. )


#167

It looks good, very nice!


#168

Ah, I see =) Thanks for explanation. Only thing is finish the beta version and ensure that layout is nof f… emm… playable. =} I hope that’s won’t take long time.


#169

Awesome, welcome to the forums @CATAHA ! I am looking forward to trying your map out in-game when you release :smiley: !


#170

I’ll try finish the beta version asap, in I hope it’ll be before xmas. :wink: Don’t expect too much, I’m not a pro mapper. But at least I can promise non-boxy map with well aligned textures. ))


#171

Hi @CATAHA , welcome to the GrangerHub forums. :slight_smile: Those maps look pretty cool, I would like to try them out s00n™ on Trem. :wink:


#172

I believe those are all screenshots of the same map :slight_smile: .


#173

Oh, right I meant I would like to try it out. :slight_smile:


#174

Hi @CATAHA ! Welcome to our forum! :smiley:

And your mapping was pretty nice! :wink: :+1:


#175

Hi @CATAHA, I can’t wait to see the final result. You’re a really good mapper ^^

Welcome to the forums and have the greatest of time with us.


#176

Final result won’t be hugely different except some details and obstacles like crates, etc. Still have some issues with the huge room on alternate route, I still don’t know what to do there. %) I trying keep gameflow smooth and straight, but big poorely detailed rooms makes me sad. I have some ideas to replace that room with something else, but… Anyway. I hope I’ll post some new screenies and Beta1 map asap. =}


#177

Moar indev screenies. The main structure is mostly done.