We are now testing on the test7341 server a new flying class called the "Spitfire"!
The Spitfire currently has the following abilities:
- Can gradually accelerate if gliding without interruption
- Can't ascend while gliding
- Can strafe
- The spitfire always moves forward and slightly descends when gliding
- Can't ascend while hovering
- Can strafe, move forward, move backwards, and descend
- Can slowly move left, right, forwards, and descend
- Provides a quick linear burst in the direction you aim
- Can be used to ascend
- Delivers damage to enemies upon impact
- Requires air pounce stamina which is drained from airpounce usage, but gradually regenerates at all times when not full.
- Zaps up to 6 targets simultaneously within range without requiring aim (range is greater than Tesla zap range, but less than machine gun turret range).
- Damage is divided over the number of simultaneously zapped targets, where zapping only one target at a time delivers the most damage, zapping two targets at the same time deals half damage to each, zapping 3 targets at the same time does 1/3 damage to each, and so on...
- Targets must be grounded (or in water) to be zapped
Available starting in alien stage 1
- The basic goon is moved to alien stage 2, and the advanced goon is moved to alien stage 3
- Evolution can take place between the spitfire, basic goon, and adv mara in any direction