I updated the rotation on Unitremia. There are now 3 rotations based on the number of players on the servers, instead of two (rotation1 for about 11 players and under, rotation2 for about 10 to 18 players, and rotation3 for about 17 players and more). I removed a few maps from the rotation, and added a bunch more for variety. Also some maps are in two of the rotations.
I was trying to experiment with the map rotation scripting to simulate shuffling, however that didn’t go well with the current map rotation system, so for now I went back to keeping it simple. It would probably be preferential to redo the map rotation system code from scratch someday, lol.