Hi! I finished a second edition of void. Since i did major changes to the map, i decided to release it as ‘number 2’. So the old version can be played parallel to this one.
- major terrain / texture / light changes
- both bases are redone
- both bases have an emergency system. It can be activated by attacking a button in the com room. This system lasts 120 seconds and is basically just a forcefield that seals the whole base. It can only be activated once and will ignite a flare signal above the base.
- push cannons added to reduce walk distances
- water added
- plants added
- a crashed ship is now a ‘third’ base
- added various models.
- fireworks added (ignited at the end)
*edit: the windstorm sound can be controlled using the music settings in tremulous menu.